WoW Forever Hunter Talents
WoW Forever Hunter talents across Beast Mastery, Marksmanship, Survival, with a talent calculator to plan your build. 50 talents in total: 15 are new in Forever, 24 changed from Classic, 3 moved to a new spot, 8 stayed the same, and 11 Classic talents were removed. Hover or tap any talent for its rank text and the Classic version.
WoW Forever Hunter talents calculator
Beta data · client build 1.60.1.70170 · updated 2026-10-06
Beast Mastery
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Click to add a point, right-click or Shift-click to remove one. On a phone, tap a talent to add a point; the panel that opens at the bottom has Remove point. N = new in Forever, C = changed from Classic, M = moved to another spot. 51 points at level 60, one per level from 10.
WoW Forever Hunter talents at a glance
- Beast Mastery has 16 WoW Forever Hunter talents, 2 of them new.
- Marksmanship has 16 WoW Forever Hunter talents, 5 of them new.
- Survival has 18 WoW Forever Hunter talents, 8 of them new.
New WoW Forever Hunter talents: Focused Fire, Summon Hawk, Careful Aim, Rapid Killing, Lone Wolf, Rapid Recuperation, Sniper Shot, Improved Tracking, Survival Tactics, Predator's Edge, Resourcefulness, Expose Prey, Survivalist's Discipline, Strider Kick, Lacerating Strikes.
24 WoW Forever Hunter talents were changed from Classic and 3 moved to another spot; 11 Classic talents are gone.
All WoW Forever Hunter talents
Beast Mastery: WoW Forever Hunter talents· 16 talents
| Talent | Row | Effect by rank | Classic version (rank 1) |
|---|---|---|---|
5 ranks | 1 | While Aspect of the Hawk is active, Auto Shot has a 2 / 4 / 6 / 8 / 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2 / 4 / 6 / 8 / 10% chance of increasing melee attack speed by 30% for 12 sec. | · was Improved Aspect of the Hawk While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec. |
5 ranks | 1 | Increases the Health and Armor of your pets by 3 / 6 / 9 / 12 / 15%. | Increases the Health of your pets by 3%. |
2 ranks | 2 | Increases all damage you and your pet deal by 1 / 2% while your pet is active. | |
3 ranks | 2 | Increases the Dodge bonus of your Aspect of the Monkey by 2 / 4 / 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. | Increases the Dodge bonus of your Aspect of the Monkey by 1%. |
2 ranks | 2 | Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3 / 6%. | |
2 ranks | 2 | Revive Pet's casting time is reduced by 3 / 6 sec, mana cost is reduced by 20 / 40%, and increases the health your pet returns with by an additional 15 / 30%. | |
1 rank | 3 | Increases the movement speed of your pets by 30%. | Increases the outdoor movement speed of your pets by 30%. |
5 ranks | 3 | Increases the damage done by your pets and hawks by 3 / 6 / 9 / 12 / 15%. | Increases the damage done by your pets by 4%. |
2 ranks | 4 | Gives your Mend Pet spell a 15 / 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10 / 20%. | Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. |
5 ranks | 4 | Increases the critical strike chance of your pets and hawks by 2 / 4 / 6 / 8 / 10%. | Increases the critical strike chance of your pets by 3%. |
1 rank · 80 Mana | 35 yd range | Instant | 6 sec cooldown | 4 | Command a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. | |
2 ranks | 5 | While your pet is active, you and your pet will regenerate 1% of total health every 10 / 5 sec. | While your pet is active, you and your pet will regenerate 1% of total health every 10 sec. |
1 rank · requires Bestial Swiftness · 8% of base mana | 100 yd range | Instant | 1 min cooldown | 5 | Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. | Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec. |
2 ranks | 5 | Increases the Focus regeneration of your pets by 10 / 20% and allows 25 / 50% of your Mana regeneration to continue while casting. | Increases the Focus regeneration of your pets by 10%. |
5 ranks · requires Ferocity | 6 | Gives your pet a 20 / 40 / 60 / 80 / 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. | |
1 rank · requires Intimidation · 12% of base mana | 100 yd range | Instant | 2 min cooldown | 7 | Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. |
Beast Mastery: Classic Hunter talents removed in WoW Forever
- Improved Eyes of the Beast (2 ranks): Increases the duration of your Eyes of the Beast by 30 sec.
- Thick Hide (3 ranks): Increases the Armor rating of your pets by 10%.
Marksmanship: WoW Forever Hunter talents· 16 talents
| Talent | Row | Effect by rank | Classic version (rank 1) |
|---|---|---|---|
3 ranks | 1 | Increases the range of your ranged weapons by 2 / 4 / 6 yards. | |
5 ranks | 1 | Gives your Concussive Shot a 4 / 8 / 12 / 16 / 20% chance to stun the target for 3 sec. | |
5 ranks | 1 | Increases your critical strike chance with all attacks by 1 / 2 / 3 / 4 / 5%. | · was Lethal Shots Increases your critical strike chance with ranged weapons by 1%. |
3 ranks | 2 | Increases the damage of your Serpent Sting ability by 6 / 13 / 20%, reduces the cooldown of your Viper Sting ability by 2 / 4 / 6 sec, and increases the duration of your Scorpid Sting ability by 15 / 30 / 45 sec. | · was Improved Serpent Sting Increases the damage done by your Serpent Sting by 2%. |
5 ranks | 2 | Reduces the Mana cost of your Shots, Stings, and melee abilities by 3 / 6 / 9 / 12 / 15%. | Reduces the Mana cost of your Shots and Stings by 2%. |
5 ranks | 2 | Increases your Attack Power by 20 / 40 / 60 / 80 / 100% of your Intellect. | |
2 ranks | 3 | Reduces the cooldown on your Rapid Fire ability by 1 / 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10 / 20%. | |
5 ranks | 3 | Reduces the cooldown of your Arcane Shot by 0.3 / 0.6 / 0.9 / 1.2 / 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. | Reduces the cooldown of your Arcane Shot by 0.2 sec. |
1 rank | 3 | You deal 20% increased damage with all attacks while you do not have an active pet. | |
1 rank · 180 Mana | Instant | 4 | Increases the Ranged Attack Power of party members within 45 yds by 30. | Increases the attack power of party members within 45 yards by 50. Lasts 30 min. |
5 ranks · requires Careful Aim | 4 | Increases the critical strike damage bonus on all ranged abilities by 6 / 12 / 18 / 24 / 30%. | Increases your ranged weapon critical strike damage bonus by 6%. |
2 ranks · requires Rapid Killing | 5 | Hitting a target with your Serpent Sting ability grants you 25 / 50% and consuming Rapid Killing grants you 50 / 100% of your Mana regeneration while casting for the next 15 sec. | |
3 ranks | 5 | Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3 / 7 / 10%. | Increases the damage done by your Multi-Shot and Volley spells by 5%. |
1 rank · 8% of base mana | 15 yd range | Instant | 30 sec cooldown | 5 | A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. | |
5 ranks | 6 | Increases the damage you deal with ranged weapons by 1 / 2 / 3 / 4 / 5%. | |
1 rank · requires Trueshot Aura · 365 Mana | 8-45 yd range | 4 sec cast | 15 sec cooldown | 7 | A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec. |
Marksmanship: Classic Hunter talents removed in WoW Forever
- Improved Hunter's Mark (5 ranks): Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
- Aimed Shot (1 rank): An aimed shot that increases ranged damage by 70.
- Improved Scorpid Sting (3 ranks): Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
Survival: WoW Forever Hunter talents· 18 talents
| Talent | Row | Effect by rank | Classic version (rank 1) |
|---|---|---|---|
5 ranks | 1 | While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1 / 2 / 3 / 4 / 5%. | |
5 ranks | 1 | Increases your Parry chance by 1 / 2 / 3 / 4 / 5%. | |
5 ranks | 2 | When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 / 2 / 3 / 4 / 5 sec. | Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec. |
2 ranks | 2 | Increases the critical strike chance of all your melee abilities by 2 / 4%. | Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%. |
5 ranks | 2 | Increases your total Health by 2 / 4 / 6 / 8 / 10%. | Increases total health by 2%. |
3 ranks | 2 | Gives your Wing Clip ability a 7 / 13 / 20% chance to immobilize the target for 5 sec. | Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec. |
2 ranks | 3 | Increases the duration of Freezing and Frost trap effects by 15 / 30% and the damage of Immolation and Explosive trap effects by 15 / 30%. | |
3 ranks | 3 | Increases your hit chance by 1 / 2 / 3% and reduces the duration of movement impairing effects on you by 10 / 20 / 30%. | Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%. |
1 rank · Instant | 5 min cooldown | 3 | When activated, increases your Dodge and Parry chance by 25% for 10 sec. | |
2 ranks | 4 | Increases your chance to hit with your Trap and Feign Death abilities by 5 / 10%. | |
5 ranks | 4 | Increases your melee critical strike damage by 6 / 12 / 18 / 24 / 30% and your Off Hand weapon damage by 10 / 20 / 30 / 40 / 50%. | |
1 rank · requires Deterrence · 30 Mana | Melee Range | Instant | 5 sec cooldown | 4 | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. | A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
2 ranks | 5 | Reduces the mana cost of your Trap abilities and melee abilities by 30 / 60%. In addition, your critical strikes have a 30 / 60% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec. | |
2 ranks | 5 | Your attacks against targets with Hunter's Mark have a 5 / 10% chance to activate your Mongoose Bite for 5 sec. | |
2 ranks | 5 | Reduces the cooldown of your Trap and Deterrence abilities by 20 / 40%. | |
1 rank · 5.81% of base mana | Melee Range | Instant | 8 sec cooldown | 5 | A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec. | |
5 ranks | 6 | Increases your Agility by 2 / 4 / 6 / 8 / 10%. | Increases your Agility by 3%. |
1 rank · requires Expose Prey | 7 | Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec |
Survival: Classic Hunter talents removed in WoW Forever
- Monster Slaying (3 ranks): Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
- Humanoid Slaying (3 ranks): Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
- Trap Mastery (2 ranks): Decreases the chance enemies will resist trap effects by 5%.
- Improved Feign Death (2 ranks): Reduces the chance your Feign Death ability will be resisted by 2%.
- Killer Instinct (3 ranks): Increases your critical strike chance with all attacks by 1%.
- Wyvern Sting (1 rank): A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
FAQ
What are the WoW Forever Hunter talent trees?+
Beast Mastery, Marksmanship, Survival. WoW Forever Hunter talents give you 51 points at level 60 to spread across all three trees.
What changed in WoW Forever Hunter talents compared with Classic?+
15 WoW Forever Hunter talents are new, 24 were changed, 3 moved to a different spot and 11 Classic talents were removed. The tables above list every one with the Classic text.
Can I share my WoW Forever Hunter talents build?+
Yes. “Copy build link” gives a link that opens this page with your build filled in.
Where the data comes from
Talent trees, ranks and tooltips come from the WoW Forever beta client data. Last updated 2026-10-06. Beta numbers can still change before launch on November 4, 2026.
Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70170.
Unofficial fan tool, not affiliated with Blizzard Entertainment. World of Warcraft, game text and icons belong to Blizzard Entertainment.